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Introduction to Maya, 2nd Edition

by Artvisualizer Press Media Monday, May 04, 2009

$45.99

Software: Maya 7 or higher (recommended)
Run Time: 9 hrs. 13 min., 4 discs
Availability: Ships next business day

Learning Maya is now easier than ever. Contains over 9 hours of project-based training. Perfect for beginner to intermediate users.




Popular Highlights Include:

* Polygon Modeling
* NURBS Modeling
* Texturing
* Lighting
* Animation / Rigging
* Rendering
* UV Layout
* Hypershade
* Particle Simulations
* Environments
* Interface Overview








Lesson Outline:

Essentials
1. Training overview, setting up the Maya project 4:34
2. Working with camera and navigation 7:03
3. Using various views and panels 8:19
4. Exploring user interface elements 13:27
5. Viewing and shading geometry 6:35
6. QWERTY shortcuts 10:12
7. Channel box and Display Layer Editor 8:59
8. Modifying tool settings 3:13
9. Using the Attribute Editor 9:34
10. Using the Outliner and Hypergraph 4:51
11. Grouping vs. Parenting 4:39
12. Using Maya's Hotbox 9:17
13. Using Selection Masks 3:23
14. Creating and modifying a Shelf 8:04
15. Learning MEL scripting 7:53
16. Building custom Marking Menus 11:29
17. Understanding different surface types 3:48
18. Surface components 9:49


Modeling
1. Setting up the image planes 8:25
2. Building the main engine 12:01
3. Using 'Duplicate' to build the fan blades 10:40
4. Working with lattices 5:04
5. Shaping surfaces using components 12:30
6. Display layers and sculpting 6:31
7. Modeling using Edge Extrude 10:13
8. Merging vertices, extruding faces and converting to sub-d's 14:41
9. Creasing sub-d surfaces 10:44
10. Extruding along a curve 9:51
11. Adding localized detail on sub-d surface 7:17
12. Shaping the gas tank with NURBS 7:57
13. Sculpting the fender with Surface Sculpt tool 14:35
14. Building the seats using Primitives and Deformers 9:51
15. Creating handle bars with curves 8:13
16. Lofting and revolving 8:54
17. Merging sub-d surfaces, intersecting surfaces 15:20


Rendering
1. Hypershade overview 5:02
2. Applying shaders, exploring the Render View 9:15
3. Creating shader networks 14:03
4. Shading the Jet Bike 6:28
5. Using the Ramp node 9:30
6. Using the PSD node, tweaking textures in Photoshop 20:07
7. Working with UV'S 11:06
8. Creating a car paint shader 9:13
9. Overview of Maya's lights 9:01
10. Overview of Maya's shadows 11:14
11. Light linking in Maya 4:55
12. Controlling tessellation settings 6:10
13. Using the Connection Editor 6:25
14. Creating displaced geometry 7:53


Animation
1. Organizing the scene 9:30
2. Creating clusters for the exhaust 6:01
3. Set Driven Key relationships 5:07
4. Using Set Driven Keys for secondary animation 6:57
5. Working with the Graph Editor 6:30
6. Cycling the animation 6:24
7. Creating and binding joints 7:28
8. Path animation techniques 6:32
9. Cameras and camera settings 6:49
10. Using Paint Effects and interacting geometry 4:59
11. Adding custom attributes 3:55
12. Tweaking the animation 6:48
13. Creating smoke using particles 13:41
14. Sculpting the environment and tweaking the lights 7:28
15. Creating a sky, doing a batch render 13:35
16. Setting up the render layers 4:55


Total Run Time: 9:13:00

More information and buy : http://www.digitaltutors.com/store/product.php?productid=418&cat=51&page=1

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Hai, I am Ferry (teknikarsitek), i am a 3d and website designer, currently work on Interior design architectural. Welcome to my blog, Artvisualizer Press Media. This is a blog media about 3d, design, art, and visualization sources and review. Hope you can find latest information all about design here.
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